Dude, Where Is That Metaverse?

Mini TV-Series, partner and funding acquisition phase

S01/E01 completed (2026)

6 x 20min

Logline

When a group of unlikely collaborators attempts to stage Brecht inside Virtual Reality, their chaotic production spirals into a sharp, humorous exploration of authorship, platform capitalism, and who gets to tell politically relevant stories in the age of the metaverse.

Synopsis

Dude, Where Is That Metaverse? is a six-part mini-series that follows an unlikely group of collaborators attempting to stage a Bertolt Brecht play entirely inside Virtual Reality. What begins as an ambitious artistic experiment soon becomes a semi-documentary journey through the promises and contradictions of immersive technology. As a sex worker, a teenager, an actress with Down syndrome, and a retired life artist navigate virtual stages and digital identities, they encounter technical failures, aesthetic disputes, legal conflicts with the Brecht estate, and the invisible power structures of Big Tech platforms.

 

Blending fiction, documentary, and self-reflexive humour, the series explores how stories are produced, controlled, and circulated in a platform-driven culture. Rather than offering a linear narrative, each episode opens new perspectives on authorship, ownership, access, and the struggle to create politically relevant art within corporate digital infrastructures. Contributions from emerging storytellers and students across Europe, Asia, the UK, and the US expand the series into a collective, multilingual reflection on virtual worlds and contemporary social realities.

 

At once satire, cultural critique, and artistic experiment, Dude, Where Is That Metaverse? asks who is shaping the future of shared digital space—and whether art can still intervene before the rules are fixed.

Cast


Ahmet, retired life artist


Sadie, performer & sex worker


Levi, teenager



Lioba, actress


Konstantin, performer & project coordinator


Katharina, director



Milestones

Screening of Rough Edit 

during Berlinale, not part of the official program

Firmament GmbH

Berlin-Mitte (2026) 


Good Media Lab & Good Media Pitch

Selected for captivating storytelling and potential to spark real societal change

Atelier Gardens, Doxumentale 

Berlin, Germany (2025)


Screening of Rough Edit

Berlin Partner Delegation Program

German House, SXSW

Austin, Texas, U.S.A. (2025)


Teaser Presentation

Medienboard Berlin Brandenburg delegation

Venice Immersive, Venice International Film Festival

Venice, Italy (2023)


Project Pitch

XR Creators present cutting-edge projects in development

Dok Leipzig Exchange

Online (2022)

 


Team

Katharina Haverich - Concept

Anna Loll, Matthias Zuber - Screenplay

Eric Nikodym (Ymusic), Katharina Haverich - Producers

Manuel Ruge, Jakob Gross, Katharina Haverich, Lenn Blaschke - Directors of Photograhy

Sophie Messerschmidt, Matthias Zuber - Editors

Konstantin Bez - Artistic Collaboration & Project Coordination

Jakob Gross - Sound Recording

Thomas Wallmann, Firmament - Sound Design

Dr. Lucas Kuster - Title Design, Visuality

Wiebke Wesselmann - Head of Production

Sonja Baltruschat - Diversity Manager

deaf_danielo_89, CODApop - VRChat Sign Language

Anne Leichtfuß - Translator Plain German

Emilia Arana Manzano - Location Scouting / Kids Casting, Spain

Selena Gomez - Set Assistance, Berlin

 

With:

Michael Baumeister, Konstantin Bez, Lioba Breitsprecher, Ahmet Çetinkaya, Katharina Haverich, Levi Haverich, Sadie Lune, Cayetana Arana Maiques, Jimena Arana Maiques, Valentina Muñoz Romero, Antonio J. Sánchez, Mateo González Sánchez, Zora Schemm, Mateo Villarroel Sintes, Nele Winkler, Michael Wittsack

 

Thank you

Vincent Maurer, Enrique Torres & Team (re:publica 24)

Güney Aksünger (It's A Long Story)

Thomas Schaal (Tauchzentrale Kreuzberg)

Antonio J. Sánchez (Refugios de la Guerra Civil de Almería)

RambaZamba Theater Berlin

Via Blumenfisch Berlin

Escuale de Surf Awa, Motril

Berlin 61 Confitería y Restaurante (Motril)

2023 Development Funding by