Mini TV-Series, partner and funding acquisition phase
S01/E01 completed (2026)
6 x 20min
When a group of unlikely collaborators attempts to stage Brecht inside Virtual Reality, their chaotic production spirals into a sharp, humorous exploration of authorship, platform capitalism, and who gets to tell politically relevant stories in the age of the metaverse.
Dude, Where Is That Metaverse? is a six-part mini-series that follows an unlikely group of collaborators attempting to stage a Bertolt Brecht play entirely inside Virtual Reality. What begins as an ambitious artistic experiment soon becomes a semi-documentary journey through the promises and contradictions of immersive technology. As a sex worker, a teenager, an actress with Down syndrome, and a retired life artist navigate virtual stages and digital identities, they encounter technical failures, aesthetic disputes, legal conflicts with the Brecht estate, and the invisible power structures of Big Tech platforms.
Blending fiction, documentary, and self-reflexive humour, the series explores how stories are produced, controlled, and circulated in a platform-driven culture. Rather than offering a linear narrative, each episode opens new perspectives on authorship, ownership, access, and the struggle to create politically relevant art within corporate digital infrastructures. Contributions from emerging storytellers and students across Europe, Asia, the UK, and the US expand the series into a collective, multilingual reflection on virtual worlds and contemporary social realities.
At once satire, cultural critique, and artistic experiment, Dude, Where Is That Metaverse? asks who is shaping the future of shared digital space—and whether art can still intervene before the rules are fixed.
Screening of Rough Edit
during Berlinale, not part of the official program
Firmament GmbH
Berlin-Mitte (2026)
Good Media Lab & Good Media Pitch
Selected for captivating storytelling and potential to spark real societal change
Atelier Gardens, Doxumentale
Berlin, Germany (2025)
Screening of Rough Edit
Berlin Partner Delegation Program
German House, SXSW
Austin, Texas, U.S.A. (2025)
Teaser Presentation
Medienboard Berlin Brandenburg delegation
Venice Immersive, Venice International Film Festival
Venice, Italy (2023)
Project Pitch
XR Creators present cutting-edge projects in development
Dok Leipzig Exchange
Online (2022)
Katharina Haverich - Concept
Anna Loll, Matthias Zuber - Screenplay
Eric Nikodym (Ymusic), Katharina Haverich - Producers
Manuel Ruge, Jakob Gross, Katharina Haverich, Lenn Blaschke - Directors of Photograhy
Sophie Messerschmidt, Matthias Zuber - Editors
Konstantin Bez - Artistic Collaboration & Project Coordination
Jakob Gross - Sound Recording
Thomas Wallmann, Firmament - Sound Design
Dr. Lucas Kuster - Title Design, Visuality
Wiebke Wesselmann - Head of Production
Sonja Baltruschat - Diversity Manager
deaf_danielo_89, CODApop - VRChat Sign Language
Anne Leichtfuß - Translator Plain German
Emilia Arana Manzano - Location Scouting / Kids Casting, Spain
Selena Gomez - Set Assistance, Berlin
With:
Michael Baumeister, Konstantin Bez, Lioba Breitsprecher, Ahmet Çetinkaya, Katharina Haverich, Levi Haverich, Sadie Lune, Cayetana Arana Maiques, Jimena Arana Maiques, Valentina Muñoz Romero, Antonio J. Sánchez, Mateo González Sánchez, Zora Schemm, Mateo Villarroel Sintes, Nele Winkler, Michael Wittsack
Vincent Maurer, Enrique Torres & Team (re:publica 24)
Güney Aksünger (It's A Long Story)
Thomas Schaal (Tauchzentrale Kreuzberg)
Antonio J. Sánchez (Refugios de la Guerra Civil de Almería)
RambaZamba Theater Berlin
Via Blumenfisch Berlin
Escuale de Surf Awa, Motril
Berlin 61 Confitería y Restaurante (Motril)